| Author |
Thread Statistics | Show CCP posts - 12 post(s) |

Vincent Athena
V.I.C.E. Aegis Solaris
2195
|
Posted - 2013.10.01 15:27:00 -
[1] - Quote
CCP SoniClover wrote:Peter Powers wrote:there is one thing that bothers me:
if the poco can't be transfered during war, that kinda means i can't have a war-loser transfer his poco (or all his pocos) to me as a reparation payment. (otherwise i have to drop war first which kinda would allow him to sell 'em to someone else take 'em down or whatever)
so if you really implement this limitation it would be nice if there was at least a "transfer to war oponnent" button or something like that. That wouldn't really work. A POCO owner could then have an alt corp be at war with the corp that owns the POCO and then transfer it to the alt corp when the POCO comes under threat. Yes they could. But that would not end the war vs the real agressor. If transferring a POCO was part of surrender terms, it would end the war. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E. Aegis Solaris
2195
|
Posted - 2013.10.01 15:31:00 -
[2] - Quote
Lakshata Chawla wrote:So... You're keeping the NPC tax rates on the pocos, even if they're owned by a player?
There doesn't seem to be any incentive to do PI in highsec then since you can probably just find a nice C1, have no tax, and actually just mine the resources yourself.
If you want to remove NPC pocos, remove the NPC tax on pocos as well. There is alot to be said for this. Low sec planets are already better than high sec ones due to the better resources. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E. Aegis Solaris
2195
|
Posted - 2013.10.01 15:38:00 -
[3] - Quote
One interesting side effect of this is it supplies an income stream to high sec PvP corps. Consider: A high sec industrial corp can easily shoot down an interbus CO and put up their own. But then they open themselves up to war decs. Generally, nothing that industrialist players do is compatible with war. Better to have friends in a PvP corp give you a low tax rate on POCOs they own and defend.
Result: Most all POCOs will be owned by PvP oriented corps or alliances. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E. Aegis Solaris
2196
|
Posted - 2013.10.01 15:58:00 -
[4] - Quote
Ripard Teg wrote:CCP Paradox wrote:Woo! Feedback time :) Ahem. *cough cough*  Seriously, the CSM is also looking forward to hearing player feedback on this one, particularly on the "null-sec take-over of high-sec POCOs" question that's already come up on page one. Can high-sec entities make it more trouble than it's worth to GSF or other null-sec entities to defend against reinforced POCOs over and over again? Or will the cost of the war-dec itself be the primary shield? The cost is one shield. Also the reason many players live in high sec rather than moving elsewhere is they do not enjoy combat. Its unlikely they will initiate something they do not enjoy. Thats another shield. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E. Aegis Solaris
2197
|
Posted - 2013.10.01 17:58:00 -
[5] - Quote
W0wbagger wrote:Hi - please don't make the wardec restriction apply to low and nullsec - we frequently buy pocos and not being able to because the corp is at war is just a needless nerf for us - there is no reason for this restriction to exist in low/null and just screws over Pocos in this area
As a potentially more important issue- in the current situation - what is to stop me a neutral, flying up to a poco being bashed in highsec in a hauler/orca whatever with his own poco in the hold - locking it up, waiting for it to die and then deploying his own? - basically means its fastest finger first which is a bit unfair on the guys who have paid to do the wardeccing. This is of course also the case in low/null with the difference that you can just blow up said hauler meaning the mechanic was never too much of an issue. Note you can deploy a POCO anywhere near the planet. It does not have to be where the last one was. That makes sniping the planet even easier. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E. Aegis Solaris
2197
|
Posted - 2013.10.01 18:06:00 -
[6] - Quote
Don't we already have a skill for tax reduction? Accounting? Why not just use that? http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E. Aegis Solaris
2199
|
Posted - 2013.10.01 19:08:00 -
[7] - Quote
Mike Whiite wrote:I don't think denying acces in HI Sec should be an option.
Hi sec should be a place where new players can try out stuff like PI, having acces denied isn't realy good PR.
I'm not sure about the other changes:
one part says yeah go for it an other part is abit weary about the big alliances taking over and destroying part of the gameplay.
I'm not sure which of these to sides have won in my head.
Which brings a question to mind.
CCP: Players cannot mess with rookies in the rookie systems. Does that mean owners of POCOs in rookie systems cannot set the access to the POCO to something that denies access to rookies? Or set the tax so high they basically make no ISK while trying PI? http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E. Aegis Solaris
2209
|
Posted - 2013.10.02 13:07:00 -
[8] - Quote
Oraac Ensor wrote:Oxide Ammar wrote:I don't know why tax should be payed to NPC, you destroyed their POCO and you placed yours and you still paying to them...this is fail logic. +1 When someone privately buys some wine in Europe, flies to America in a private jet and goes through customs, what happens? Payment of duty on the wine happens.
Having to war dec before shooting a POCO has the advantages that it allows the defenders to be in position before even one shot is made, allowing the defenders to attack the agressors before they arrive in system, and its an ISK sink. Also if there is a war, then the POCO becomes a war target and the rules about applying RR to a war target could apply to any neutral trying to RR the POCO. http://vincentoneve.wordpress.com/ |
| |
|